I enjoy the way this game plays with dice- it’s nice to see a designer who’s thinking about them as physical objects and trying out novel ways of employing them.
Over-all, I think this game is very cute- I like the way wounds/stress is represented and I think the variable dice sizes are fun. They put me in the mind of the Devil City and it’s 77 Vicious Princes. While I admire the creative and thoughtful exploration of dice as a tool, I do feel like this project seems a bit aimless. It think as a project it feels more like a personal thought experiment than a game, not because of a lack of complexity, but because of an unclear intention.
I would be pleased to see other things they make, because I think their ideas show promise.
I enjoy the way this game plays with dice- it’s nice to see a designer who’s thinking about them as physical objects and trying out novel ways of employing them.
Over-all, I think this game is very cute- I like the way wounds/stress is represented and I think the variable dice sizes are fun. They put me in the mind of the Devil City and it’s 77 Vicious Princes. While I admire the creative and thoughtful exploration of dice as a tool, I do feel like this project seems a bit aimless. It think as a project it feels more like a personal thought experiment than a game, not because of a lack of complexity, but because of an unclear intention.
I would be pleased to see other things they make, because I think their ideas show promise.