Have you ever learned things from playing table top RPGs (or other story games) that you’ve been able to apply in other areas of life, outside of gaming?
Have you ever learned things from playing table top RPGs (or other story games) that you’ve been able to apply in other areas of life, outside of gaming?
Is that like the kind of person that can only work when under pressure and slack off otherwise?
Nah I’m just bad at undirected tasks, get everyone organized, code a physics engine from scratch, those I can get motivated for. Tell people what to do once they’re organized or actually build a game out of those functioning mechanics? No clue.